A Mech by Any Other Name: Bots, Armored Command Units (ACU) and Support Armored Command Units (SACU).Always Accurate Attack: Cybran T3 air superiority missiles will always hit their target.If you manage to capture a Seraphim factory or engineer, then you can use all units available in the game. If you play as a Cybran, then you have access to all three factions' arsenals. All Your Powers Combined: Achieved through Story Branching in the expansion - you receive SACUs from Commander Fletcher (U.E.F.) and Rhiza (Aeon) during the final mission. All Up to You: Justified in the 4th and 6th missions of the expansion - your allies for the mission are eliminated due to betrayal, and the circumstances prevent you from getting anymore before things go pear-shaped.The A.I always knows where your base is, but averted with stealthed and/or cloaked units. The factory feature is shared by all aircraft carriers in the game, including the UEF submersible aircraft carrier experimental, but only the Aeon version is airborne. Airborne Aircraft Carrier: The Czar, an Aeon experimental unit based off the alien ships from Independence Day (core laser included), is able to not only carry aircraft but also produce them.Is a Crapshoot: QAI, after being controlled by the Seraphim. In the single player, the AI enemies will then spam gunships and T1 bombers, which are easily countered by SAM turret spam. Breaker: Completely walling in your base (either a perimeter of walls or simply walling in canyons leading to it) will break the AI of enemy ground units - they will simply drive up to the wall, and come to a complete stop. It was followed in 2010 by Supreme Commander 2. In the process, the Seraphim also have the upper hand, since they control QAI, Brackman's Master Computer. This causes the Aeon Illuminate to break in two with one faction siding with the Seraphim and the other forming an alliance with the other two human factions to stop the Seraphim in their tracks. Naturally, they are pissed at what happened to their colony and proceed to attack humanity. The colony that was destroyed was only a very small fraction of the entire Seraphim race. Then the expansion pack, Forged Alliance, comes out and we find out the Seraphim are actually Not Quite Dead. These are the events leading up to the first game. And then you have a thousand year long three sided war being waged by these factions. Then, the Earth Empire collapses and is reformed into the United Earth Federation. The Seraphim's human cohorts didn't like that too much, formed the Aeon Illuminate and pretty much told the rest of the galaxy to join or die. Unfortunately, the local Imperial military commander overreacted, and caused the genocide of the Seraphim with a bioweapon. See, the Seraphim had a peaceful and advanced society, complete with a quasi-Buddhist philosophy they called The Way which they shared with the human colonists. The next and probably biggest nail in the coffin of the Earth Empire is the formation of the Aeon Illuminate, that got founded when human colonists on one planet ran into alien intelligent life, the Seraphim. So Brackman and a group of followers rebel, set up their own country - the Cybran Nation - and start waging a guerrilla war to liberate their fellow symbionts. Unfortunately, the Earth Empire treats the symbionts more like slaves than real people which is something the symbionts and their father figure Brackman don't particularly like. The first nail in the coffin of this golden age is the symbionts, humans enhanced with cybernetic implants - the chief figure having had their brain merged with an advanced AI computer in a process patented by Dr. Earth is unified into the Earth Empire and man starts to explore and colonize the stars with the development of this technology. Set in The Future, man has used quantum tunnels or portals that are opened from the fabric of space leading to a designated location that can be light-years away. Supreme Commander is a real-time strategy video game by Gas Powered Games that has been hailed as the Spiritual Successor to Total Annihilation, which is not surprising as they are both designed by Chris Taylor.
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